SKU: 84226906539

Stellaris: Federations (PC) CD Key for STEAM - GLOBAL

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Description

Stellaris: Federations (PC) CD Key for STEAM - GLOBALBuy Stellaris: Federations (PC) CD Key for STEAM GLOBAL The supreme art of war is to subdue the enemy without fighting. With the Stellaris: Federations expansion, players can extend their diplomatic dominion over the galaxy like never before. Use every trick in the book to gain an edge on friend and foe alike, with a host of new options to influence, manipulate, and dominate without firing a shot. Features: Expanded Federations: With expanded

Buy Stellaris: Federations (PC) CD Key for STEAM - GLOBAL - The supreme art of war is to subdue the enemy without fighting. With the Stellaris: Federations expansion, players can extend their diplomatic dominion over the galaxy like never before. Use every trick in the book to gain an edge on friend and foe alike, with a host of new options to influence, manipulate, and dominate without firing a shot.

Features:
  • Expanded Federations: With expanded diplomacy capabilities, players can build up the internal cohesion of their Federations and unlock powerful rewards for all members. Whether you join a Trade League, Martial Alliance, or Hegemony, membership can be extremely advantageous.
  • Galactic Community: Unite the space empires with a galactic senate that can vote on a wide range of resolutions to drive legislative agendas. For example, players can pass a resolution to increase commitments to collective defense or funnel profit towards wealthy elites. Members can also sanction those who defy the community, and enact a single galactic focus. Sway the senate to position yourself as a leader, trading favors and maneuvering, doing whatever it takes to gain influence among schemers.
  • Origins: Each empire has a story that shapes its path. Give your civilization deeper roots with the new system of Origins. By choosing an Origin, players can flesh out their empire’s background and alter its starting conditions. Whether it’s Void Dwellers who have abandoned their homeworld to live in perpetual orbit, or a society that worships and protects a powerful Tree of Life, you can lay the groundwork wisely for the seeds of your empire.
  • New constructions: Construct glorious new projects for your empire like the Juggernaut, a massive mobile starbase that provides a moveable repair base even in enemy territory, or the Mega Shipyard, a new megastructure that can churn out fleets with incredible speed. Offering both tactical advantages and a good dose of shock and/or awe, these are sure to be an asset to any space empire.
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SKU: 84226906539

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4.4 ★★★★★
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BlueStar
Birmingham, US
★★★★★ 4
"Thus die all traitors."
Format: Hardcover
At a grand 504 pages, this big book covers the Crimson Empire series in its entirety. Containing the first, second, and third mini-series as well as Bounty Hunters: Kenix Kil, Dark Horse Extra #21-24 "Hard Currency", and Dark Horse Presents #1 "Third Time Pays for All". While some of these stories truly pale in comparison to the original series, they all still form a big story that is collected in this book. Slightly smaller than a regular TPB, this hardcover edition looks nice with a dustjacket (although mine was very off-center) but utilizes a glued binding on this thick book so you lose a bit to gutter loss. The first story in the book is the classic Crimson Empire series. The six-issue series is collected here in full with a truly timeless story by Randy Stradley and Mike Richardson. Paul Gulacy did the awesome art within the issues. The writing and art work well together with the vibration of the blades to the movie-like, choreographed 12-page fight scene between Kanos and Jax at the end. A truly epic tale with lots of action and mystery that made you feel like you were watching another Star Wars movie but condensed into six issues of a comic book! This alone is worth the purchase price but you get even more stories after this! Bounty Hunters: Kenix Kil follows the Crimson Empire in a tale following Kir Kanos after the end of the Crimson Empire series and was the third issue in the Bounty Hunters series. Kir becomes the bounty hunter Kenix Kil to move through a bounty hunter-filled planet and get what he needs and get out alive! Javier Saltares did the penciling while Randy Stradley reprised his role for the story. The story's short but tells a bit more about Kir and his journey. The drawings, while not as good as the first series, look good enough to get the story across. Crimson Empire II: Council of Blood is next directly following the first series as Kir Kanos, as Kenix Kil, continues his quest to destroy what's left of the traitorous Imperial leaders. However, the return of an old friend side-tracks his quest and brings him to an even bigger journey! The old writing team of Mike Richardson and Randy Stradley return in this story as well as the original artist Paul Gulacy. The art's great and the story, though a bit dense, works well. There isn't quite as much action this time around but the story's just as good. The Zanzibar creatures are one of the creepiest things you'll ever see in a Star Wars comic, too! Next up is the very short four-part comic entitled Hard Currency that appeared in Dark Horse Extra #21-24. The comic is written by Randy Stradley so you know the writing's done well but the art is by Isaas Buckminister Owens and is one God-awful mess. The characters are horribly out of proportion and it looks extremely cartoony. It's very, very short with only a few pages but even if you get past the art, the comic reads like a calendar with the book turned on its side. So, the whole process of reading this out of a 500+ page book is just annoying. I know they probably couldn't print it any other way but it's still inconvenient. However, what you get is a neat story wrapping up the fate of a character that has ran through the first two series and a bit more about Kir's alter ego Kenix Kil. Unlisted, the book appears to start with the third main series but actually contains an 8-page prequel comic that originally appeared in Dark Horse Presents #1 entitled The Third Time Pays for All. The writing has Randy Stradley again and, thankfully, Paul Gulacy on art duty (although his other works here were better). Once again, a short glimpse into the life of (a newly outfitted) Kenix Kil on a bounty-hunting mission while he reminisces about his past run-ins with Mirith Sinn. Mike, Randy and Paul continue their work with the Crimson Empire III: Empire Lost where Kir Kanos rejoins Mirith Sinn one last time to thwart an Imperial thug from destroying the New Republic and the New Empire in one fell swoop! Leia, Luke, Han, and Chewie appear in this tale as well as Boba Fett to round out a classic cast. The art's great, once again, and the writing, while probably my least favorite of the series, is still pretty good with an epic fight between Kir and Devian. At the end of the book, we get the Crimson Empire Handbook entries on some of the characters as well as a few more covers to gawk at. While this hardcover book looks really nice, Dark Horse still fails to make a truly great edition for this series through the book itself. The contents are great but the small size and lack of comic covers are disappointing. Sadly, that's just how Dark Horse releases their hardcovers and TPBs. But, if you're looking to read the Crimson Empire books, this is the one to get!
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Reviewed in the United States on August 22, 2013
I
Verified Purchase
It’s great
San Leandro, US
★★★★★ 5
Comic
Format: Paperback
It’s a good read
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 25, 2025
A
Verified Purchase
Andrew Brown
Carnegie, US
★★★★★ 5
10/10
Format: Paperback
Another perfect example of how great Loeb and Sale nail Batman
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Reviewed in the United States on May 29, 2025
M
Verified Purchase
Matthew Manalang
Massapequa, US
★★★★★ 5
I Loved it!
Format: Paperback
Amazing
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Reviewed in the United States on March 6, 2025
N
Verified Purchase
Néstor V.
Lake Worth, US
★★★★★ 4
Long Halloween Prequel
Format: Paperback
We can see here the first try of what would become a legendary duo for Batman, and it's a very decent one. These 3 stories are inspired by 3 different themes: Fear, Madness, and Ghosts. Personally, Madness was the best one; I've always found the Mad Hatter e very curious villain in this world and the tie-in to Bruce's childhood is a nice feat. The Ghosts story feels very rushed once the second spirit visits (Joker), so it lacks depth in the analysis it's trying to do emulating 'A Christmas Carol'.
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Reviewed in the United States on June 27, 2023

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