SKU: 55761727259

Arkwright

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Description

ArkwrightIn Arkwright players run up to four factories in England during the late 18th Century. Your goal is to have the most valuable block of own shares. Thus, you must increase your share value and buy shares from the bank. To run the factories, you need workers. When hiring Workers, demand is automatically created. But of course you want to replace your expensive workers (wage 2 5) by machines (1). To have more output from your factories you may employ new

In Arkwright players run up to four factories in England during the late 18th Century. Your goal is to have the most valuable block of own shares. Thus, you must increase your share value and buy shares from the bank. To run the factories, you need workers. When hiring Workers, demand is automatically created. But of course you want to replace your expensive workers (wage 2-5) by machines (1). To have more output from your factories you may employ new Workers or improve your factory to the next technical level. You fix the price for your goods during an action round. To enhance your chances of selling goods, you improve your factories to higher levels, increase the quality and make some sales promotion. The higher these factors, the better are your chances of success - the higher the price, the lower.

Each player has an own set of "action tokens" like "build and modernise factories", "employ new workers", "improve quality" etc. On your turn you place one of those tokens on one of the free spaces in your line of the "Administration board" and pay the according administration costs, ranging from 2 to 10 (odd numbers). Some actions depend on how much you paid, i.e. you may buy more machines with one single action, when you pay more (= use a higher space, which is then blocked for the rest of the round). During the game your actions become more and more effective by new tokens, i.e. allow you to buy 3 machines in a single turn instead of 2, increase quality 2 levels instead of only 1...). After each round of actions one kind of factories is active and you have to pay for all your workers and machines there, then sell the manufactured products. The value of your shares increases for sold products and best quality.

Goods may also be traded to the colonies by ship - provided you have a contract with the monopoly of the East Indian Company.

After four turns each of the factories has produced and the round ends. Players remove the action tokens from the administration board and reveal an event token. After 5 rounds the player with the most valuable block of shares wins. Neither being to be the one with the most shares nor being the one with the highest share value guarantees victory. Arkwright allows you to act in different ways. Run all four factories with most possible output, set the focus on only two factories and improve them more than the others can; use shipping to colony or focus on the home market. In any way you have to react to the opponents and their strategy. Enter markets with deficit in supply or give up business where the other players start to push you out. Buy shares when they are cheap and increase the value, or first make money and buy shares later.

To get familiar with the market mechanics you may start with a 120 minutes version "Spinning Jenny", but for those who like full strategy in economic themed games, the 240 minute "Waterframe"-Rules come with more options to improve your factory and use ships.

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Exchange/Return Notes
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SKU: 55761727259

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4.8 ★★★★★
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StuartS
Dallas, US
★★★★★ 5
My dog and I love this!
Color: Orange, Size: Large
The balls are larger and fit the Chuck It with the larger ball size perfectly. The balls are hard rubber material and have stood up to continued chewing after our dog picks them up. They bounce and are really hard wearing. Great product for the price!
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Reviewed in the United States on April 18, 2025
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Verified Purchase
Cedarlamb
Phoenix, US
★★★★★ 4
Durable but don't give this to them as an everyday chew toy.
Color: Orange, Size: Large
My Catahoula loves these things. Great for a training aid and to let them get their zoomies out but not durable enough for an idle chew toy.
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Reviewed in the United States on February 10, 2023
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Verified Purchase
RD
Louisville, US
★★★★★ 5
Great for dogs that love cat toys
Size: Small - 2 Count (Pack of 1)
I have a 45# dog who loves to play with cat toys. She's a strange one, but it's what she likes. She also loves ChuckIt balls (glow in the dark, squeaker, rubber, etc.). We bought 2 2-packs and we're glad we did. These are about the side of ping pong balls or golf balls. Yes, if your dog's an aggressive chewer or smaller than a teacup these will probably not last long. Yes, my weirdo dog almost immediately picked all the "fuzz" off the ball because that's what she does. The quality and durability of the ball haven't been affected, it's just a bald little ball. Highly recommend for any non-aggressive chewers that LOVE cat-sized toys.
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Reviewed in the United States on November 18, 2020
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Verified Purchase
Jennifer Williams
Houston, US
★★★★★ 5
Not very durable
Size: Small - 2 Count (Pack of 1)
I purchased some of these balls a while back and had forgotten how quickly my yorkie puppy was able to destroy them.. I recently ordered some more bc I saw them on sale. I now have another yorkie pup that also loves to play ball. They actually play ball with each other. Within 24 hrs, the balls are fraying and they are getting choked on the fuzzy s off the balls. I'm not going to bother to return 3 2pks bc they were so cheap. Now I know why.
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Reviewed in the United States on November 9, 2023
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Verified Purchase
RYS
Alexandria, US
★★★★★ 1
This ball seems to be a counterfeit.
Size: Large - 2 Count ( Pack of 1), Size: Large - 2 Count ( Pack of 1)
This ball seems to be a counterfeit and if it is not, it was made not to be played with by animal or human. In a review I just read, Iduna had posted this: Iduna 1.0 out of 5 stars Only for the most docile of play Reviewed in the United States on March 6, 2024 Size: Large - Pack of 2Verified Purchase I thought it was great that these came in all sizes and bought the large for an urban dog park hoping it would not go through the slats of the fence and bought these as sort of a test before I bought the launcher. While the sizing was great unfortunately each one lasted a little more than half an hour. The rubber sphere part is constructed of two halves and I don't know if there's any sort of sealant between those two halves or if it's just held together by the thin tennis ball type cover but some bouncing off of the turf covered concrete and dog play upon retrieval caused the two rubber halves to separate and a few more tosses led it to quit bouncing and sort of squished together when the dogs grabbed it. That caused the thin tennis ball type material to fray and all was lost. This post was more than true without any exaggeration. Our dog fetched it in the house and tore it up within 5 mins. The original Chuckit launcher and ball was our first purchase thinking that these would be great balls to replace the Launcher ball which actually lasted our dog about 3 months of constant play and grinding on it (He loved that thing). This one came apart very easily as you can see, but the smell of the broken rubber was extremely solvent smelling (like toluene) of which I have good experience with chemicals like it from the industry in which I worked. Industrial solvents are definitely bad for our pets and that is the smell that comes out of this broken ball even at a distance. It filled our kitchen with the stench. I find this rather suspect when the description says: "this toy is designed with an extra-thick natural rubber core". In any case, the ball fell apart quickly and it is not like the launcher ball at all. I coach tennis and a real tennis ball would be better for our dog than this thing. Broken tennis balls don't smell like that at all and they last much longer and cost the same amount for 3 or 4 vs 2.
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Reviewed in the United States on March 17, 2024

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