SKU: 42634082738

LEGO AT-ST Walker (75417) - RESELL

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Description

LEGO AT-ST Walker (75417) - RESELLHaal de epische gevechten op Endor opnieuw in huis met de LEGO Star Wars Ultimate Collector Series AT ST Walker (75417) bouwset voor volwassenen. Dit gedetailleerde bouw en displaymodel brengt het herkenbare All Terrain Scout Transport voertuig tot leven, van de opvallende poten tot het bovenluik dat open kan om de uitgebreide cockpit voor 2 personen te laten zien. Het model zit vol authentieke details en kan op verschillende manieren worden

Haal de epische gevechten op Endor opnieuw in huis met de LEGO Star Wars Ultimate Collector Series AT-ST Walker (75417) bouwset voor volwassenen.

Dit gedetailleerde bouw en displaymodel brengt het herkenbare All Terrain Scout Transport voertuig tot leven, van de opvallende poten tot het bovenluik dat open kan om de uitgebreide cockpit voor 2 personen te laten zien.

Het model zit vol authentieke details en kan op verschillende manieren worden neergezet. Je kunt de kop van de AT-ST draaien, de luiken voor de kijkvensters openen en sluiten en de laserkanonnen verstellen. Zo maak je het display precies zoals jij het wilt.

Deze verzamelset bevat ook een informatieplaatje en een unieke LEGO Star Wars minifiguur van een AT-ST Driver, inclusief Imperial crest op de armen en een blasterpistool.

Samen vormen ze een sterk displaystuk voor elke Star Wars fan, verzamelaar of ervaren LEGO bouwer.

Met 1.513 onderdelen biedt deze set een uitdagende en ontspannende bouwervaring. Via de LEGO Builder app kun je het model digitaal in 3D bekijken, je voortgang volgen en de set opslaan.

Het voltooide model is ongeveer 37 cm hoog, 22 cm lang en 22 cm breed.

• LEGO Star Wars AT-ST Walker bouwset voor volwassenen
• Productcode: 75417
• Onderdeel van de Ultimate Collector Series
• Gebaseerd op de AT-ST Walker uit de klassieke Star Wars saga
• Met draaibare kop, verstelbare laserkanonnen en beweegbare luiken
• Bovenluik kan open en geeft toegang tot de cockpit voor 2 personen
• Inclusief informatieplaatje en unieke AT-ST Driver minifiguur
• Te gebruiken met de LEGO Builder app voor digitale 3D bouwinstructies
• Bestaat uit 1.513 onderdelen
• Afmetingen: ongeveer 37 cm hoog, 22 cm lang en 22 cm breed

Als gespecialiseerde reseller biedt Maximum Lifestyle toegang tot veelgevraagde en moeilijk te vinden LEGO producten. Wij verkopen alleen 100% authentieke producten. Elk LEGO product wordt zorgvuldig met de hand gecontroleerd door onze eigen experts voordat het klaargemaakt wordt voor verzending. Hierdoor kan de levertijd oplopen tot maximaal 16 werkdagen.

In sommige gevallen kan een product binnen ons netwerk uitverkocht raken vlak voordat jouw bestelling wordt geplaatst. Als dit gebeurt, zoeken wij het LEGO product eerst via een van onze vertrouwde partners en verkopers. Dit kan het leveringsproces met ongeveer 3 tot 5 extra werkdagen verlengen.

Dankzij deze werkwijze kunnen wij wel garanderen dat ieder product goed wordt gecontroleerd op authenticiteit, kwaliteit en conditie voordat het bij jou aankomt.

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SKU: 42634082738

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Iowa Mama
New York, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
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Reviewed in the United States on April 27, 2025
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Ian
Boise, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023
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Momx4
Lake Worth, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
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Reviewed in the United States on May 26, 2015
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Mick Charles Beaver
Battle Creek, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
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Reviewed in the United States on April 28, 2015
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Meridian
Bozeman, US
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
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Reviewed in the United States on May 26, 2024

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