SKU: 28655366324

Bartly Twin/Full Bunk Bed With Storage Boxes

Sale price$243.68 Regular price$270.75
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Description

Bartly Twin/Full Bunk Bed With Storage BoxesMaximizing sleep space is achieved with the stylish Bartly Collection. This transitional twin over full bunkbed is featured in a natural pine finish making it an appropriate choice for a number of youth bedroom settings. Specifications Specifications Details Overall Dimensions 78 x 56. 5 x 65. 5H Length 0" Width 0" Height 0" Net Weight 174. 25 lbs Gross Weight 199 lbs Country of Origin Vietnam Cubic Feet 16. 3927 Pieces per Carton 4 Headboard width T

Maximizing sleep space is achieved with the stylish Bartly Collection. This transitional twin over full bunkbed is featured in a natural pine finish making it an appropriate choice for a number of youth bedroom settings.

Specifications

Specifications Details
Overall Dimensions
78 x 56.5 x 65.5H
Length
0"
Width
0"
Height
0"
Net Weight
174.25 lbs
Gross Weight
199 lbs
Country of Origin
Vietnam
Cubic Feet
16.3927
Pieces per Carton
4
Headboard width
T 41.5" / F 56.5"
Headboard height
32.5"
Footboard width
T 41.5" / F 56.5"
Footboard height
32.5"
Rail to floor
12"
Height of bottom bed (not included mattress height)
12î
Height of top bunk bed (not included mattress height)
48î
The interior height between the bottom bed and top bed (not included mattress height)
32.25î
Height of the side rails for the top bunk bed
16.5î
Drawer interior
31.5x15.5x7 (2)

Product Details

  • Made of pine veneer, wood and engineered wood
  • Natural pine finish
  • Top bunk with guard rails
  • Sturdy ladder leads to top bunk
  • Under bed storage boxes with casters
  • Foundation/box spring not required
  • Assembly required
  • The Consumer Product Safety commission states top bunks not be used for children under 6 years of age
  • Maximum mattress height for top bunk is 6 inches.
  • Weight capacity: 300lbs per bed
Shipping Notes
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 28655366324

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4.1 ★★★★★
Based on 98 reviews
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Oilyraincloud
Lowell, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Grantham, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Pawtucket, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Omaha, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
Louisville, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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