SKU: 63380577728

21357 Disney Pixar Luxo Jr.

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21357 Disney Pixar Luxo Jr.Bouw het lieve Disney Pixar personage na uit de eerste computeranimatiefilm die ooit werd genomineerd voor een Academy Award met dit LEGO Ideas Disney Pixar Luxo Jr. bouwpakket voor volwassenen (21357). Het bouwbare model ziet er geweldig uit als je het thuis of op kantoor neerzet als Disney kantoor decoratie of woonaccessoire. Het is in allerlei standen verstelbaar om de stuiterende, huppelende en draaiende bewegingen van het personage na te bootsen.

Bouw het lieve Disney Pixar personage na uit de eerste computeranimatiefilm die ooit werd genomineerd voor een Academy Award met dit LEGO Ideas | Disney Pixar Luxo Jr. bouwpakket voor volwassenen (21357). Het bouwbare model ziet er geweldig uit als je het thuis of op kantoor neerzet als Disney kantoor decoratie of woonaccessoire. Het is in allerlei standen verstelbaar om de stuiterende, huppelende en draaiende bewegingen van het personage na te bootsen. Deze LEGO set voor volwassenen bevat ook een bouwbare Disney Pixar Ball die open kan en verborgen verwijzingen bevat naar de populaire Disney Pixar films Up, The Incredibles, Ratatouille, Monsters, Inc., Toy Story en Finding Nemo. Je vindt de bouwinstructies in de doos en in de LEGO Builder app om je te helpen tijdens je creatieve reis. Dit Disney Pixar film model is een leuk Disney cadeau voor mannen en vrouwen die bewondering hebben voor hoe Disney Pixar voorwerpen tot leven brengt met bewegingen en emoties. Je kunt Luxo Jr. zelfs op de bal laten staan alsof hij hem laat leeglopen, net als in de korte film uit 1986.

  • Bouwpakket voor volwassenen – leg de speelse geest van Luxo Jr. vast met dit verstelbare LEGO model van het Disney Pixar personage dat voor het eerst te zien was in Luxo Jr., de baanbrekende korte Disney Pixar animatiefilm uit 1986
  • Filmobject voor verzamelaars – dit bouwbare LEGO Ideas | Disney Pixar Luxo Jr. model is in allerlei standen verstelbaar om de stuiterende, huppelende en draaiende bewegingen van het personage na te bootsen
  • Disney Pixar Ball om zelf te bouwen – de Pixar Ball bevat verborgen verwijzingen naar de bekende Disney Pixar films Up, The Incredibles, Ratatouille, Monsters, Inc., Toy Story en Finding Nemo
  • Leuke displaymogelijkheid – verwijder 2 afgeronde platen aan de zijkanten van de Pixar Ball om een basis te creëren waar Luxo Jr. op kan staan, zodat het eruitziet alsof de bal leegloopt; leuk als kantoor decoratie of woonaccessoire
  • Nostalgisch Disney Pixar cadeau voor mannen, vrouwen en fans – trakteer jezelf of geef deze LEGO set voor volwassenen cadeau aan mannen of vrouwen die dol zijn op de Disney Pixar film
  • Ga er helemaal in op – je vindt de bouwinstructies in de LEGO Builder app en in het meegeleverde boekje, dat interviews bevat met de fan die de bouwset heeft bedacht en de LEGO ontwerpers ervan
  • De keuze van LEGO fans – deze bouwbare set is onderdeel van de LEGO Ideas serie waarin elke set is bedacht door een fan, waarna andere LEGO fans erop hebben gestemd en het model door de LEGO Groep in productie is genomen
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SKU: 63380577728

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4.1 ★★★★★
Based on 9 reviews
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Product Reviews
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Verified Purchase
S. Max
Draper, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 13, 2025
Y
Yumin
Draper, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024
C
Verified Purchase
Colin MacLeod
Whiting, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 19, 2026
E
Verified Purchase
Exterminator
Omaha, US
★★★★★ 4
"Inside Blizzard: The Creativity, Crunch, and Corporate Clash in Play Nice”
Format: Hardcover
Positive: "Play Nice" by Jason Schreier is a fun, eye-opening dive into the highs and lows of Blizzard Entertainment. Schreier does a fantastic job unpacking the tension between Blizzard's creative magic and the corporate pressures that started to shift the company’s culture, especially after its merger with Activision. It's filled with juicy insider stories that give you a sense of what it’s really like to work at a powerhouse game studio. For any gamer or industry enthusiast, it’s a fascinating look behind the curtain that also feels relatable for anyone who's had their passion collide with corporate demands. Negative: On the downside, the book sometimes gets a bit repetitive. Schreier really drills in on the company's struggles with work-life balance and workplace culture, which are important but can feel like they’re hitting the same notes over and over. And while the insider jargon adds authenticity, it can be a little hard to keep up if you’re not already familiar with game dev lingo. But honestly, these are minor gripes in what’s otherwise a great read about the complex, often messy reality of making games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 2, 2024
K
Verified Purchase
Kyle
Pawtucket, US
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie. The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story. And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision). The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025

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