SKU: 83003193664

2013-2014 SEAT Alhambra 1.8TSI CDAA 118 1798 6DCT Gasoline Engine Crankshaft w/bearing 06H105021M

Sale price$119.59 Regular price$132.88
Save 10%

Pay in installments of $33.22 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Aug 27 - Sep 1

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

2013-2014 SEAT Alhambra 1.8TSI CDAA 118 1798 6DCT Gasoline Engine Crankshaft w/bearing 06H105021MEngine Crankshaft w bearing for Audi A3 Q3 TT VW Jetta Golf GTI CC 06H105021M Feature: 1) All parts are hand inspected off the line before packaging and once again by our team before shipment. 2) According to the original factory specifications. Superior performance and reliability 3) Perfect match for the original car. 4) Easy installation. 5) High quality components and materials. Stable characteristics, high reliability. 6) Aftermarket Products

Engine Crankshaft w/bearing for Audi A3 Q3 TT VW Jetta Golf GTI CC 06H105021M

Feature:
1) All parts are hand inspected off the line before packaging and once again by our team before shipment.
2) According to the original factory specifications. Superior performance and reliability
3) Perfect match for the original car.
4) Easy installation.
5) High quality components and materials. Stable characteristics, high reliability.
6) Aftermarket Products with Premium Quality. Designed to meet or exceed OE specifications in form, fit and function

Specifications:
Condition: Brand New
Manufacturer Part Number: 06H 105 021 M, 06H-105-021-M
OE/OEM Part Number: 06H 105 021 F, 06H105021F

Fitment:
Engine Code: CAWA, CAWB, CBFA, CCTA, CCTB
For VW Beetle 2.0L A/T, M/T Turbo Hatchback 2012, 2013
For VW Beetle 2.0L LEV A/T, M/T R-Line, Turbo Hatchback 2013
For VW Beetle 2.0L SULEV A/T, M/T Turbo Hatchback 2013
For VW Beetle Convertible 2.0L A/T ,M/T Turbo 2013
For VW Beetle Convertible 2.0L LEV A/T ,M/TTurbo 2013
For VW Beetle Convertible 2.0L SULEV A/T , M/TTurbo 2013
For VW CC 2.0L A/T FWD Executive Sedan 2014-2015
For VW CC 2.0L A/T FWD Lux Limited Sedan 2012
For VW CC 2.0L A/T FWD Lux Plus Sedan 2012
For VW CC 2.0L A/T FWD Lux Sedan 2012-2013
For VW CC 2.0L A/T FWD Luxury Sedan 2009-2011
For VW CC 2.0L A/T FWD Sport Plus Sedan 2013
For VW CC 2.0L M/T FWD Sport Plus Sedan 2013
For VW CC 2.0L M/T FWD Sport Sedan 2009-2015
For VW CC 2.0L M/T FWD Trend Sedan 2016
For VW Eos 2.0L A/T Executive Convertible 2012-2015
For VW Eos 2.0L A/T Final Edition Convertible 2015
For VW Eos 2.0L A/T Lux Convertible 2009-2013
For VW Eos 2.0L A/T Sport Convertible 2013- 2014
For VW Eos 2.0L M/T Komfort Convertible 2009-2011
For VW GTI 2.0L A/T Base Hatchback 2009-2013
For VW GTI 2.0L A/T Driver's Edition Hatchback 2014
For VW GTI 2.0L A/T Wolfsburg Edition Hatchback 2014
For VW GTI 2.0L M/T Base Hatchback 2009-2013
For VW GTI 2.0L M/T Driver's Edition Hatchback 2014
For VW GTI 2.0L M/T Wolfsburg Edition Hatchback 2014
For VW Jetta 2.0L A/T S Sedan 2012-2013
For VW Jetta 2.0L A/T SEL Sedan 2009
For VW Jetta 2.0L A/T Wolfsburg Edition Sedan 2008-2010
For VW Jetta 2.0L M/T S Sedan 2012-2013
For VW Jetta 2.0L M/T SEL Sedan 2009
For VW Jetta 2.0L M/T Wolfsburg Edition Sedan 2008-2010
For VW Jetta GLI 2.0L A/T GLI Sedan 2012- 2013
For VW Jetta GLI 2.0L LEV A/T, M/T GLI Sedan 2013
For VW Jetta GLI 2.0L M/T GLI Sedan 2012-2013
For VW Jetta GLI 2.0L SULEV A/T, M/T GLI Sedan 2013
For VW Jetta Wagon 2.0L A/T, M/T SEL Wagon 2009
For VW Passat 2.0L A/T FWD Komfort Sedan 2008-2010
For VW Passat 2.0L A/T FWD Lux Sedan 2008
For VW Passat 2.0L A/T, M/T FWD Turbo Sedan 2008
For VW Passat Wagon 2.0L A/T FWD Komfort Wagon 2008- 2010
For VW Passat Wagon 2.0L A/T FWD Lux Wagon 2008
For VW Passat Wagon 2.0L A/T, M/T FWD Turbo Wagon 2008
For VW Sport Wagen 2.0L A/T, M/T S Wagon 2012-2013
For Skoda Superb 2.0TSI 2013-2014 CCZA 147 1984 6DCT Gasoline
For Skoda Superb 2.0TSI 2013-2014 CCZA 147 1984 6DCT Gasoline
For Skoda Superb 2.0TSI 2010-2010 CAWB 147 1984 6A/MT Gasoline
For Skoda Superb 2.0TSI 2010-2010 CAWB 147 1984 6A/MT Gasoline
For Audi A6L(4X8,C7) 2.0 TFSI 2012-2013 CDZA 132 1984 8CVT Gasoline
For Audi A6L 2.0 TFSI 2012-2013 CDZA 132 1984 8CVT Gasoline
For Audi A5 (8T3) 2.0 TFSI 2WD 2009-2013 CDNC 155 1984 8CVT Gasoline
For Audi A5 (8F7) 2.0 TFSI 2WD 2010-2013 CDNC 155 1984 8CVT Gasoline
For Audi A5 2.0 TFSI 4WD 2010-2013 CDNC 155 1984 7DCT Gasoline
For Audi A5 2.0 TFSI 4WD 2011-2013 CDNC 155 1984 7DCT Gasoline
For Audi A6 2.0 TFSI hybrid 2013-2014 CHJA 155 1984 8A/MT Hybrid
For Audi A8L sedan (4H8) 2.0 TFSI hybrid 2013-2013 CHJA 155 1984 8A/MT Hybrid
For Audi Q3 Q3 (8U) 35 TFSI 2012-2014 CCZC 125 1984 7DCT Petrol
For Audi Q3 40 TFSI 2012-2014 CPSA 155 1984 7DCT Petrol
For Audi Q5 (8RB) 2.0 TFSI 2011-2012 CAEB 155 1984 7DCT Petrol
For Audi Q5 (8RB) 2.0 TFSI 2010-2010 CDNC 155 1984 7DCT Petrol
For Audi Q5 (8RB) 2.0 TFSI 2014-2014 CPMB 162 1984 7DCT Petrol
For Audi Q5 (8RB) 2.0 TFSI hybrid 2012-2015 CHJA 155 1984 8A/MT Hybrid
For Audi TT Convertible (8J9) 2008-2014 2.0 TFSI 2011-2013 CESA 155 1984 6DCT Gasoline
For Audi TT Convertible (8J9) 2.0 TFSI 2011-2014 CESA 155 1984 6DCT Gasoline
For Audi TT Roadster (8J3) 2.0 TFSI 2010-2014 CESA 155 1984 6DCT Gasoline
For Audi TT Roadster (8J3) 2.0 TFSI 2011-2014 CESA 155 1984 6DCT Gasoline
For SEAT LEON 1.8TSI FR 2012-2013 CDAA 118 1798 7DCT Gasoline
For SEAT LEON 1.8TSI FR+ 2012-2013 CDAA 118 1798 7DCT Gasoline
For SEAT LEON 2.0TSI CUPRA 2012-2013 CCZB 155 1984 6DCT Gasoline
For SEAT Alhambra 1.8TSI 2013-2014 CDAA 118 1798 6DCT Gasoline
For SEAT Alhambra 2.0TSI 2013-2014 CCZA 147 1984 6DCT Gasoline

Package included:
1 x Engine Crankshaft
1 Set Crankshaft &Rod Bearing
2 x Thrust Washer

Note:
Please Carefully Check Whether the OE Number And Picture are What You Need.Before Buying. If You are Not Sure Whether It Fits, Please Writer to us Message.

Warranty:
Returns: Customers have the right to apply for a return within 60 days after the receipt of the product
24-Hour Expert Online: Solve your installation and product problems

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 83003193664

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.6 ★★★★★
Based on 23 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
M
mohammed
Lake Worth, US
★★★★★ 5
We need more people like Ross!
Format: eTextbook
Ross work is must-read for people who are enthusiasts about security or professionals in the field.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 28, 2021
Z
Verified Purchase
Znapp
Phoenix, US
★★★★★ 5
An absolute must for everyone dabbling with Unity 6 Game Development
Format: Paperback
Half of this book is about C# (until Chapter 6), and the other half is about actually making games. The book is very well written, and it is everything I needed to get a few problems solved with Unity 6 projects. I love how clearly things are explained, and the only thing I wish for is that I was able to spend more time delving into this while maintaining my financial status...
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 3, 2026
C
Christopher West
Port Orchard, US
★★★★★ 5
A Seasoned Developer's Fresh Perspective on Game Development
Format: Paperback
Finally, a game dev book that respects your existing programming knowledge As someone who's spent two decades architecting enterprise web applications in C# and ASP.NET, I approached game development with what I thought was a solid foundation. I was wrong—not about C#, but about how differently it's applied in game engines. After five frustrating years of trying to bridge that gap through scattered tutorials and documentation, Harrison Ferrone's eighth edition finally gave me the structured path I needed. What This Book Gets Right for Experienced Developers: The pacing is deceptive. Yes, it starts with programming fundamentals, but don't skip ahead. Ferrone's approach to OOP in the context of Unity's component architecture was revelatory. In web dev, I'd been writing services, repositories, and dependency injection for years. Here, the MonoBehaviour lifecycle and component-based thinking required a genuine mental shift that the book handles exceptionally well in chapters 5-6. Chapter 10's revisit of types and methods isn't redundant—it's strategic. By this point, you've written enough Unity scripts to appreciate why game code patterns differ from traditional enterprise patterns. The discussion of value types vs reference types hits differently when you're optimizing frame rates instead of HTTP response times. The Unity 6 Update Matters: Having struggled with outdated Unity tutorials for years, the Unity 6-specific content is invaluable. The screenshots are comprehensive (full-screen mode can make text small, but the GitHub repo and graphics bundle solve this). More importantly, the code samples reflect current Unity APIs and best practices, not deprecated approaches that still litter Stack Overflow. Where It Shines for Career Transitioners: Chapters 11-13 are worth the price alone. LINQ in Unity isn't just about querying collections—it's about performance considerations I never had to think about in web apps. The coverage of generics, delegates, and events finally connected how Unity's event system relates to patterns I already knew, but in a real-time context where every allocation matters. The serialization chapter (12) bridged my understanding of data persistence from databases and JSON APIs to Unity's PlayerPrefs and ScriptableObjects. This practical grounding is what most tutorials skip. Minor Quibbles: The FPS prototype is solid for learning, but I wish there was more discussion of common anti-patterns experienced developers bring from other domains. I still catch myself over-engineering solutions when Unity's component system offers simpler approaches. Also, while the book touches on performance, those coming from async/await-heavy web development will need supplementary resources on Unity's coroutines and the Job System for more complex scenarios. Bottom Line: If you're a professional developer trying to break into game development, stop collecting random Udemy courses. This book provides the structured progression and context-appropriate examples that respects your intelligence while teaching you to think like a game developer. The C# you know is necessary but not sufficient—Ferrone bridges that gap methodically. After years of false starts, I finally have a working game prototype and, more importantly, the mental models to keep building. That's worth significantly more than the cover price. Disclosure: I received an advance review copy from Packt Publishing. This honest review reflects my genuine experience as a career-changing developer.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 21, 2025
B
Blake Lynch
Charlottesville, US
★★★★★ 5
A Worthy Touchstone for Anyone Who Wants to Master Unity
Format: Paperback
Harrison Ferrone’s Learning C# by Developing Games with Unity 6 is one of the strongest beginner-to-intermediate Unity guides I’ve read: carefully structured, patient in its explanations, and quietly packed with insight about how Unity 6 and C# truly work together. I read the physical edition while sitting in front of a blank Unity project, and the experience felt like having a seasoned sailor point out the currents of a river I’ve been navigating for years. You see the familiar terrain differently. The book’s early decision to spend real time on C# fundamentals is a welcome choice. Most Unity books skip past the language; Harrison slows down, defines concepts, and gives you enough clarity that when you finally enter Unity, you understand why things behave the way they do. Those chapters are dense in the best way: they prep beginners to stand on solid ground and give experienced users a clean, refreshed mental model of the language under the engine. Ferrone’s real strength is his voice. He strikes a balance I rarely see in technical writing: conversational introductions that explain what you’re about to learn and why it matters, followed by crisp, accessible technical walkthroughs. The pacing (explanation → example → implementation) is excellent. And the inclusion of ready-to-use assets removes one of the biggest barriers for new developers who want to understand systems without getting lost creating placeholder art. The book doesn’t talk down to anyone. It makes Unity feel more accessible without flattening its complexity. Beginners will come away with genuine competence; advanced users will appreciate the clear framing of new Unity 6 tools and the subtle recognition of how AI-assisted coding is shaping modern workflows. It’s a guide you can read once for understanding, then keep at your desk as a reference. If you’re a serious hobbyist, a technically inclined beginner, or someone who’s ready to work through your first real project, this is the Unity book I’d hand you first. It bridges concept and execution with clarity and confidence, and it does so with a tone that feels patient, practical, and quietly encouraging. In a space crowded with copy-paste tutorials, Harrison Ferrone has written a Unity 6 guide with real staying power.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 16, 2025
M
Mel
Whiting, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 1, 2025

recommand products