SKU: 78438578410

Inner Tie Rod End Set (Female) for Kia Sportage - TR05636

Sale price$653.40 Regular price$726.00
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Description

Inner Tie Rod End Set (Female) for Kia Sportage - TR05636Vehicle Fitment & Part Details This inner tie rod end set (female) is listed for the Kia Sportage (99 05). It is supplied with M18 x 1. 5 thread, 14. 6 mm length. Confirm compatibility by matching the listed fitment details and any OEM reference numbers supplied. Verify VIN engine. Key Details SKU TR05636 Component Inner Tie Rod End (Female) Position Front Axle, Inner Configuration Set Drivetrain 4x4 OEM References 0K011 32 270A, 0K011 32 290A,

Vehicle Fitment & Part Details

This inner tie rod end set (female) is listed for the Kia Sportage (99-05). It is supplied with M18 x 1.5 thread, 14.6 mm length. Confirm compatibility by matching the listed fitment details and any OEM reference numbers supplied. Verify VIN/engine.

Key Details

SKU
TR05636
Component
Inner Tie Rod End (Female)
Position
Front Axle, Inner
Configuration
Set
Drivetrain
4x4
OEM References
0K011 32 270A, 0K011 32 290A, 0K01132230, 0K01132270C
Primary Fitment
Kia Sportage (99-05)
Specs
M18 x 1.5 thread, 14.6 mm length

Listing Highlights

  • Listed for selected Kia Sportage applications shown in the fitment table.
  • Front axle inner tie rod end (female type) with M18 x 1.5 thread, 14.6 mm length.

Product Specifications

Specification Value
Fitting Position Front Axle, Inner
Type Female
Thread Size M18 x 1.5
Length 14.6 mm

Vehicle Fitment

Includes 1 supplied application covering Kia Sportage. Use the full table below to confirm model, engine option and year range before ordering.

Make Model / Application Year Range
Kia Sportage 4X4 2.0 SUV 99-05

Fitment Notes

  • Always match the listed vehicle details before ordering. Verify VIN/engine.

Compatibility Verification Notes

  • Confirm compatibility using VIN, engine code, chassis / platform, OE reference and original part comparison before ordering.
  • Match the supplied dimensions to your original part, including the M18 x 1.5 thread, 14.6 mm length.
  • This female inner tie rod end is supplied as a set. Confirm the type, position and quantity you require before ordering.
  • Fitment data may vary by production date, market, import history and engine variant.
  • This listing is for part identification and compatibility checking only. Installation must be carried out according to the vehicle manufacturer's service information by a suitably qualified person.

Common Questions

Will this inner tie rod end set (female) fit my Kia Sportage?
This part (TR05636) is listed for the fitments shown on this page. Confirm by matching the fitment details. Verify VIN/engine.

Is this sold as a single unit or a set?
This listing is sold as a set. Confirm the quantity and type you require before ordering.

How do I confirm fitment if there are multiple variants?
Compare the supplied fitment details, thread and taper sizes, and original part details before ordering. Verify VIN/engine.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 78438578410

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Sarah Sofía Ortiz Campos
New York, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
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Reviewed in the United States on December 30, 2025
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NS
Lowell, US
★★★★★ 1
price
Format: Paperback
Price is high
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Reviewed in the United States on April 15, 2026
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Tinkerer
Birmingham, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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robert thompson
Whiting, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Vincent Marias
Pawtucket, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024

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