SKU: 55450940101

Timbuk2 Never Check Expandable Backpack, Jet Black

Sale price$99.23 Regular price$110.25
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Description

Timbuk2 Never Check Expandable Backpack, Jet BlackBrand: Timbuk2 Color: Jet Black Features: THE NEVER CHECK EXPANDABLE BACKPACK: A travel pack you'll never check because its carry capacity is huge but it fits in small spaces KEEP IT ORGANIZED: Side access to padded laptop compartment, fits up to 15" laptops; External quick access pocket for your travel items; Front pocket organization zone; Internal organizer for pens, phones, and other small stuff; Internal slip pocket for additional organization;

Brand: Timbuk2

Color: Jet Black

Features:

  • THE NEVER CHECK EXPANDABLE BACKPACK: A travel pack you'll never check because its carry capacity is huge but it fits in small spaces
  • KEEP IT ORGANIZED: Side access to padded laptop compartment, fits up to 15" laptops; External quick access pocket for your travel items; Front pocket organization zone; Internal organizer for pens, phones, and other small stuff; Internal slip pocket for additional organization; Zipper expandable water bottle pocket
  • CLEVER EXTRAS: Side hooks protect pocket opening; Top and side padded handles; Weatherproof zippers; Inside pocket fits up to 9.7" tablet
  • MATERIALS & FIT: Adjustable, removable sternum strap; Never check-in bag; Padded shoulder straps for optimum comfort; Padded back panel for extra comfort on your back; Main body material is rugged 420x2000D Cordura
  • LIFETIME WARRANTY: Timbuk2 stands behind the legendary quality and craftsmanship of all our products; We also embrace the wild, twisty ways of life; If there is a defect in the materials or workmanship we will repair the bag at our discretion for the lifetime of the product

model number: 5700

Part Number: 5700-3-6114

EAN: 0631364564268

Package Dimensions: 19.8 x 14.2 x 4.0 inches

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SKU: 55450940101

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4.7 ★★★★★
Based on 1008 reviews
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Verified Purchase
Oilyraincloud
Charlottesville, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Birmingham, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
New York, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Charlottesville, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
Draper, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 27, 2024

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