SKU: 41948892921

Mare Nostrum Empires Game

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Description

Mare Nostrum Empires GameDescriptionSpecificationsShipping Lead your ancient empire to the dominion of the Mediterranean Sea. 3 5 Players 90 120 Mins Ages 14+ Features: Area Movement, Dice Rolling, Set Collection, Trading, Variable Player Powers Theme: Ancient, Civilization, Economic, Mythology, Wargame Description: The ancient Romans called the Mediterranean Sea "mare nostrum", which is Latin for "our sea". Mare Nostrum is an empire building game in which 3 5 players [or 2 6

Lead your ancient empire to the dominion of the Mediterranean Sea. 

3-5 Players  |  90-120 Mins  |  Ages 14+

Features: Area Movement, Dice Rolling, Set Collection, Trading, Variable Player Powers

Theme: Ancient, Civilization, Economic, Mythology, Wargame

Description:

The ancient Romans called the Mediterranean Sea "mare nostrum", which is Latin for "our sea".

Mare Nostrum is an empire-building game in which 3-5 players [or 2-6 with the 'Atlas' expansion] lead their individual ancient empires to dominion of Mare Nostrum. You grow the fame and glory of your empire by expanding your influence into new Provinces, then extending your Trade Caravans, building Markets, and founding new Cities and Temples. You can recruit Heroes and create Wonders to help your cause. But beware of your "friends" because they may look upon your gains with envy and greed...

Mare Nostrum is a re-introduction by Academy Games and Asyncron of the original 2003 release with updated rules, counters, and map board. This edition includes many new components and multiple new ways to win!

In more detail, you choose an empire to lead, which begins with three Provinces. You can lead with Caesar of Rome and its powerful Legions, or with Pericles, the prominent Greek statesman and orator, with the great Babylonian lawgiver and healer King Hammurabi, or with Queen Cleopatra of Egypt, whose engineers led in the development of grain storage and irrigation, or with Hannibal, leader of the Carthaginians, whose merchants thrived on trade and commerce. Now you decide how you will grow your empire. You can do this by:

  • Expanding your Trade and creating Wonders.
  • Concentrating on Culture and building the great Pyramids.
  • Developing a strong and powerful Military to occupy the Provinces of other empires, or
  • Exerting Political Leadership by claiming the titles of Trade Leader, Cultural Leader, and Military Leader.


Barcode: 019962004407

Vendor: Academy Games

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SKU: 41948892921

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4.8 ★★★★★
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Verified Purchase
AA
Massapequa, US
★★★★★ 5
Very good reading
Format: Paperback
Easy and good to read
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 8, 2023
P
Paige G.
Lake Worth, US
★★★★★ 5
Book Review
Format: Paperback
Disclaimer: I borrowed this book from the library. Support your local libraries! All opinions are my own. Book: Nayra and the Djinn Author: Iasmin Omar Ata Book Series: Nayra and the Djinn Book 1 Rating: 5/5 Diversity: Muslim FMC, Muslim characters, Nonbinary characters Recommended For...: Middle Grade readers, Fantasy, Graphic Novel, Friendship Publication Date: February 28, 2023 Genre: Fantasy Graphic Novel Age Relevance: 10+ (racism, bullying, religion) Explanation of CWs: There are some racist remarks made to Muslim characters but it is in a light that shows it’s not ok. There is also bullying. The Islamic religion is shown and discussed. If This Was a Taylor Swift Song: It’s Nice To Have A Friend Publisher: Viking Books for Young Readers Pages: 256 Synopsis: Nothing is going right for Nayra Mansour. There's the constant pressure from her strict family, ruthless bullying from her classmates, and exhausting friendship demands from Rami -the only other Muslim girl at school. Nayra has had enough. Just when she's considering transferring schools to escape it all, a mysterious Djinn named Marjan appears. As a djinn, a mythical being in Islamic folklore, Marjan uses their powers and wisdom to help Nayra navigate her overwhelming life. But Marjan's past is fraught with secrets, guilt, and trouble, and if they don't face what they've done, Nayra could pay the price. In this beautifully illustrated graphic novel, Iasmin Omar Ata has created a realistic coming-of-age story with an enchanting dose of the fantastical about strength, identity, and, most of all, friendship. Review: I thought that this was a very well-written and illustrated graphic novel about Islamic folklore involving djinns. I went into this book not knowing a whole lot about them, but the way that the author and illustrator work together to tell the story about a particular one that comes to Earth was really enchanting. The characters were very well written in my opinion and I really liked that they felt kid-like for upper middle grade lower YA book. The only thing that I would really fault the book on is that it seemed that the racist instances in the book were just kind of brushed off in a sense? I think the book might have been leading up to a second one in a series, But I would have liked it to be shown that the types of remarks that the main character was experiencing was definitely not okay and that they were being adequately dealt with although I do realize that not every administration body would take this as seriously as others, especially when it comes to our Muslim children, friends, family, and/or neighbors. Verdict: I really love this book so much! Highly recommend!
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Reviewed in the United States on December 3, 2025
K
Kindle Customer
Carnegie, US
★★★★★ 3
Pros and cons
Format: Kindle
I appreciate the representation and the complicated relationship between the two sets of best friends. Friendship is not always easy. However, the art was not up to showing subtle emotions. There were pages of panels where the two friends looked into each others eyes and I couldn't tell what they were feeling. Good effort but this was 2.5 stars rounded to 3.
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Reviewed in the United States on April 3, 2026
E
Ellie Blackwood
Whiting, US
★★★★★ 5
Sweet younger YA graphic novel
Format: Paperback
Nayra and the Djinn is a graphic novel set during Ramadan that follows an American Muslim girl desperate to transfer out of the high school she hates. When shadow djinn Marjan agrees to help her by using their djinn powers, Nayra’s life starts improving. But Marjan isn’t being honest about their reasons for being in the human world, and as the end of Ramadan approaches, Marjan’s secrets may return to upend Nayra’s life too … This is a super cute coming-of-age tale that revolves around friendship and family! I think it slots perfectly into the much-needed crossover area between older middle-grade and lower YA books, and will appeal to younger teens or the young at heart. The art style was overall adorable, but my favorite aspect was the color work. The artist used a limited color palette to portray different moods and character perspectives. As a space nerd, I also appreciated the star accents throughout the artwork (I have a theory that the stars tended to crop up to hint at djinn influence on the events of the story, but that’s just speculation). While I’m not a frequent graphic novel reader, this was a lovely change of pace from my usual reads. I would definitely recommend it to anyone looking for a wholesome middle grade/YA crossover with a sprinkle of the supernatural!
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Reviewed in the United States on November 12, 2024
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Verified Purchase
ImTooTired
Omaha, US
★★★★★ 5
Gender Roles is a scam
Format: Paperback
This is why most women play dumb. They play dumb to please males that it becomes who they are. It’s a waste of a lifetime to make yourself feel small just to make someone feel good about themselves.
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Reviewed in the United States on August 15, 2021

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