SKU: 24635034796

Women's Ride 19 Wide Fit Running Shoes Black / Silver

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Description

Women's Ride 19 Wide Fit Running Shoes Black / SilverSaucony Ride 19 Wide Fit Everyday Versatility from Easy Miles to Faster Training The new Saucony Ride 19 is built to accompany you wherever your run leads. Softer, lighter, and more responsive than its predecessor, it handles easy miles, long steady runs, or faster paced training with equal capability. Featuring smooth transitions, adaptive cushioning, and a fit that flows with you, it's a shoe crafted for every stride. Updated PWRRUN+ Foam Technology

Saucony Ride 19 Wide Fit - Everyday Versatility from Easy Miles to Faster Training

The new Saucony Ride 19 is built to accompany you wherever your run leads. Softer, lighter, and more responsive than its predecessor, it handles easy miles, long steady runs, or faster-paced training with equal capability. Featuring smooth transitions, adaptive cushioning, and a fit that flows with you, it's a shoe crafted for every stride.

 

 

Updated PWRRUN+ Foam Technology

Reformulated PWRRUN+ foam offers plush cushioning paired with improved energy return, ensuring each step feels light, springy, and comfortable. This revised foam creates a softer feel underfoot whilst preserving the responsiveness essential for varied training paces.

 

 

Effortless Movement

Additional flex grooves and enhanced forefoot durability create seamless stride-to-stride flow, enabling you to shift from walk to run without interruption. This fluid transition makes the Ride 19 ideal for warm-ups, cool-downs, and all phases in between.

 

 

Accommodating Design

Engineered mesh moves with your foot, enhancing breathability and comfort whilst supporting natural foot motion. The cushioned heel collar improves all-day wearability, maintaining comfort during runs and casual wear alike.

 

 

Key Features:

- Reformulated PWRRUN+ foam

- Plush cushioning with energy return

- Softer, lighter, more responsive

- Added flex grooves

- Enhanced forefoot durability

- Smooth stride transitions

- Engineered mesh upper

- Stretches with foot movement

- Improved breathability

- Cushioned heel collar

- All-day wearability

- Versatile for multiple paces

- Wide Fit

 

 

Best For:

- Daily training runs

- Easy miles

- Long steady runs

- Faster-paced training

- Versatile training rotation

- Runners needing one reliable shoe

- Comfortable all-day wear

 

 

Is the Ride 19 Right for Your Training?

Built for runners wanting one adaptable shoe covering diverse training needs. Seeking a trustworthy daily trainer performing across relaxed runs and quicker sessions? Need cushioning that balances comfort with responsiveness? Prefer footwear adjusting to different speeds without feeling either heavy or overly firm? The Ride 19 answers these requirements. The revised PWRRUN+ especially suits runners desiring increased softness compared to earlier Ride models whilst keeping that energetic bounce, whilst the flexible upper accommodates those wanting lasting comfort throughout extended sessions. From establishing aerobic base through mixed-pace training to requiring one dependable option covering most scenarios, the Ride 19 supplies the adaptability and comfort sustained running requires.

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SKU: 24635034796

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Verified Purchase
Arch Stanton
Belleville, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Houston, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Fort Morgan, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Alexandria, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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Asaad Al-Barwani
Grantham, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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