SKU: 2008640126

D'Addario XSB45130SL XS Nickel 5-String Electric Bass Guitar Strings - .045-.130 (Regular Light)

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Description

D'Addario XSB45130SL XS Nickel 5-String Electric Bass Guitar Strings - .045-.130 (Regular Light)Whether you play long scale, extra long scale, or multi scale basses, you can now enjoy the smooth feel and extended life of DAddarios XS strings for bass guitar. The ultra thin XS coating not only preserves tone and longevity, but it also addresses common bass player gripes about coated strings, offering reduced string noise, silky playability, and superior resistance to wear. When coupled with the NY High Carbon Steel Core featured in the XS series

Whether you play long-scale, extra-long-scale, or multi-scale basses, you can now enjoy the smooth feel and extended life of D’Addario’s XS strings for bass guitar. The ultra-thin XS coating not only preserves tone and longevity, but it also addresses common bass player gripes about coated strings, offering reduced string noise, silky playability, and superior resistance to wear. When coupled with the NY High Carbon Steel Core featured in the XS series bass strings, players here agree that for immaculate sound, comfortable playing, and maximized longevity, D'Addario XS strings are a clear winner.

Engineered for graceful aging and smooth playability

Inside each XS Nickel Electric Bass String is a NY High Carbon Steel Core — the same as you'll find in your favorite D'Addario wound strings. This angular core provides the wrap wire with more surface area to grip, resulting in enhanced tone and intonation. Plus, D'Addario XS sets are far from your ordinary coated bass guitar strings. The entire set of bass guitar strings features groundbreaking thin film coatings that retain their clarity and resonance, even after numerous jam sessions. Because of this extra protection, dirt, debris, and sweat don’t penetrate between the string windings, blocking the major source of tone degradation.

Features

  • XS technology maximizes string life, enhances tone, and protects from contaminants
  • Ultra-thin film coating extends string life between changes
  • Smooth, sleek feel on the fingers
  • Long-lasting great tone with rich harmonics, clarity, and definition
  • NY High Carbon Steel Cores deliver superior intonation and stability
  • Digitally controlled winding ensures consistency from set to set

Specifications

  • Guitar Type: Electric Bass
  • Number of Sets: 1
  • Number of Strings: 5
  • Gauges: .045, .065, .085, .105, .130
  • Winding Type: Round
  • Core Material: Steel
  • Winding Material: Nickel Plated
  • Scale Length: Super Long
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SKU: 2008640126

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carlos
Chelsea, US
★★★★★ 5
Excelente
Format: Paperback
Excelente
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Reviewed in the United States on February 15, 2025
R
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rockspawner
Phoenix, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
A
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Arch Stanton
Lowell, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Chelsea, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
West Palm Beach, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024

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