SKU: 49398916228

Manta | Twin 2.5″ Full Exhaust System with Extractors WOM & Muffler | Holden Commodore VY VZ V8 AWD Crewman & HSV Avalanche Ute 2003–2006

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Description

Manta | Twin 2.5″ Full Exhaust System with Extractors WOM & Muffler | Holden Commodore VY VZ V8 AWD Crewman & HSV Avalanche Ute 2003–2006Manta Twin 2. 5 Full Exhaust System with Extractors WOM & Muffler for Holden Commodore VY VZ V8 AWD Crewman & HSV Avalanche Ute Stainless Steel Upgrade your Holden Crewman or HSV Avalanche V8 AWD Ute with this Twin 2. 5 Full Exhaust System from Manta. Built from premium stainless steel and fitted with extractors, WOM & muffler, it delivers excellent flow, a loud note, and long lasting durability for Australian conditions. Warranty Stainless Steel

Manta Twin 2.5″ Full Exhaust System with Extractors WOM & Muffler for Holden Commodore VY VZ V8 AWD Crewman & HSV Avalanche Ute – Stainless Steel

Upgrade your Holden Crewman or HSV Avalanche V8 AWD Ute with this Twin 2.5″ Full Exhaust System from Manta. Built from premium stainless steel and fitted with extractors, WOM & muffler, it delivers excellent flow, a loud note, and long-lasting durability for Australian conditions.

Warranty

Stainless Steel Systems – 10 years
Aluminised Systems – 2 years

Why Manta?

Manta is Australia’s leading performance exhaust brand, trusted for precision engineering, durability, and sound quality. Designed locally to perform in Australian conditions.

Key Features:

  • Performance Upgrade: Twin 2.5″ full system with extractors, WOM & muffler
  • Material: Premium stainless steel for maximum durability and corrosion resistance
  • Sound Level: Loud – aggressive exhaust note
  • Direct Bolt-On Fitment: Suits factory mounting points for easy installation

Technical Specifications

  • Brand: Manta
  • Part Number (SKU): SSMKHN0261
  • System Type: Full System
  • Pipe Size: Twin 2.5″
  • Material: Stainless Steel
  • Noise Level: Loud

Vehicle Fitment Information

Make Model Years Body Engine
Holden Crewman 2003–2006 Ute – AWD Dual Cab 5.7L V8
Holden Crewman 2006 Ute – AWD Dual Cab 6.0L V8
HSV Avalanche 2003–2006 Ute – AWD Dual Cab 5.7L V8

Important Information

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Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
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SKU: 49398916228

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Bradley Wardell
Omaha, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Boise, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Lowell, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
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ChargingBull
Alexandria, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
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jeanet
New York, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023

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