SKU: 2208979386

EZCV250N4150

Sale price$358.51 Regular price$398.34
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Description

EZCV250N4150Main Range of product EasyPact Product or component type Circuit breaker Device short name Easypact EZCV250N Circuit breaker name Easypact EZCV250N Device application Distribution Poles description 4P Protected poles description 3t Network type AC Network frequency 50 60 Hz [In] rated current 250 A at 40 C [Ui] rated insulation voltage 440 V AC 50 60 Hz conforming to IEC 60947 2 [Uimp] rated impulse withstand voltage 6 kV conforming to IEC 60947 2

Main
Range of product EasyPact
Product or component type Circuit breaker
Device short name Easypact EZCV250N
Circuit breaker name Easypact EZCV250N
Device application Distribution
Poles description 4P
Protected poles description 3t
Network type AC
Network frequency 50/60 Hz
[In] rated current 250 A at 40 °C
[Ui] rated insulation voltage 440 V AC 50/60 Hz conforming to IEC 60947-2
[Uimp] rated impulse withstand voltage 6 kV conforming to IEC 60947-2
[Ue] rated operational voltage 440 V AC 50/60 Hz conforming to IEC 60947-2
Breaking capacity code N
Breaking capacity 20 kA Icu at 440 V AC 50/60 Hz conforming to IEC 60947-2
85 kA Icu at 220...240 V AC 50/60 Hz conforming to IEC 60947-2
25 kA Icu at 380...415 V AC 50/60 Hz conforming to IEC 60947-2
[Ics] rated service breaking capacity 10 kA at 440 V AC 50/60 Hz conforming to IEC 60947-2
42.5 kA at 220...240 V AC 50/60 Hz conforming to IEC 60947-2
12.5 kA at 380...415 V AC 50/60 Hz conforming to IEC 60947-2
Suitability for isolation Yes conforming to IEC 60947-2
Utilisation category Category A
Trip unit name TM-D
Trip unit technology Thermal-magnetic
Trip unit rating 150 A at 40 °C
Protection type Earth-leakage protection
Short-circuit protection
Overload protection
Pollution degree 3 conforming to IEC 60947
Complementary
Control type Toggle
Mounting mode Fixed
Mounting support Backplate
Upside connection Front
Downside connection Front
Mechanical durability 10000 cycles
Electrical durability Category A: 5000 cycles 415 V AC 50/60 Hz conforming to IEC 60947-2
Connection pitch 35 mm
Local signalling Positive contact indication
Neutral protection setting Without protection
Earth-leakage protection With
Height 165 mm
Width 140 mm
Depth 68 mm
Environment
Standards EN/IEC 60947-2
EN/IEC 60947-1
GB/T 14048.2
JIS C8201-2-2
IP degree of protection IP20 conforming to IEC 60529
IK degree of protection IK07 conforming to EN 50102
Ambient air temperature for operation -25…70 °C
Ambient air temperature for storage -35…85 °C
Offer Sustainability
Sustainable offer status Green Premium product
REACh Regulation
REACh Declaration
REACh free of SVHC Yes
EU RoHS Directive Pro-active compliance (Product out of EU RoHS legal scope)
EU RoHS Declaration
Mercury free Yes
RoHS exemption information
Yes
China RoHS Regulation
China RoHS declaration
Environmental Disclosure
Product Environmental Profile
Circularity Profile
End of Life Information
WEEE The product must be disposed on European Union markets following specific waste collection and never end up in rubbish bins
Contractual warranty
Warranty 18 months
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SKU: 2208979386

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4.1 ★★★★★
Based on 1223 reviews
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Product Reviews
R
Verified Purchase
robert thompson
San Leandro, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 6, 2022
V
Verified Purchase
Vincent Marias
San Leandro, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 29, 2024
J
Verified Purchase
Joan Rubio
Houston, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 15, 2025
P
Verified Purchase
Piotr S.
Charlottesville, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 13, 2019
T
Verified Purchase
Tyler aldrich
San Leandro, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023

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