SKU: 19337822539

110+ Variant Counter Set for Victory Games The Civil War, gamngthing, Bonus!

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Description

110+ Variant Counter Set for Victory Games The Civil War, gamngthing, Bonus!The game "The Civil War" is NOT included in this listing. The counter set includes 110+ counters with pictures of the generals they represent! See the sample below. Also included are materials (30+ pages) for use with "The Civil War." Record sheets, FAQs, reference sheets, a large section on strategy, articles from the General Magazine on strategy (see below), and more are featured. The counters are 1 2" size (as are standard The Civil War counters)

The game "The Civil War" is NOT included in this listing. The counter set includes 110+ counters with pictures of the generals they represent! See the sample below. Also included are materials (30+ pages) for use with "The Civil War." Record sheets, FAQs, reference sheets, a large section on strategy, articles from the General Magazine on strategy (see below), and more are featured. The counters are 1/2" size (as are standard The Civil War counters) and about the thickness of a standard counter (but not exactly the same thickness). New Improvement: The set is now laser printed with much more vivid colors! The counters will be shipped individually cut rather than in uncut sheets (a fair amount of labor actually). See the description for more details on other bonus materials included!

Variant General Counter Set, Articles, & More for use with Victory Games' The Civil War - 30+ pages.

International purchases save over $20 by using First Class Mail International!! Combine shipping on as many as two 100 page books for great savings!!!

The game "The Civil War" is NOT included in this listing.  ALL of the materials mentioned here and MORE can be purchased in my listing "Expansion Set for Victory Games' The Civil War" at a discount over buying them individually. 

See Enlargeable Pictures

The counter set includes 110+ counters each with a picture of the general the counter represents!!!  See the sample below.  Also included are materials (30+ pages) for use with "The Civil War."  Record sheets, FAQs, reference sheets, a large section on strategy, articles from the General Magazine on strategy (see below), and more are featured.  The counters are 1/2" size (as are standard The Civil War counters) and about the thickness of a standard counter (but not exactly the same thickness).  New Improvement: The Variant Counter Set is now laser printed with much more vivid colors!  The counters will be shipped individually cut rather than in uncut sheets (a fair amount of labor actually). 

We offer 3 separate listings of Expansion material for "The Civil War" to allow buyers to pick and choose the materials that best suit them, so please check those listings as well.  One listing includes all of my Expansion materials for "The Civil War" at one reduced price and the other features a lively analysis of the "Untested General Issue" along with variants and a counter set to fix the problem.  Today the differences in abilities between Robert E. Lee and virtually every Union General he faced until Grant's rise in command are well known.  "The Civil War" game accounts for these differences, but in doing so each of the game's players has the advantage of vital future knowledge, which their counterparts Lincoln and Davis lacked.  Victory Games printed an important variant (included there) with a remedy and the gaming community ran with the ball from there.  None of the Untested Generals material is included in this listing.  Some to all of the non-counter materials may emailed upon shipment of your purchase.  
      
  The color shades of the actual counters may differ from those seen on your monitor.  Because of the labor and printing (variant counters are sent to professional printers to produce a high quality product) involved it may take 5 business days to ship this item.
                              
Articles included from the General Magazine are:
 
“The Battle Hymn of the Republic - Union Strategy” Peter J. Walsh.
       
“A Fabian Strategy for THE CIVIL WAR - Southern Strategy” by Kevin Kiconas.
        
“The Initial Turn of THE CIVIL WAR - Command Priorities” by K. S. Reid.
       
“Forward to Nashville!- Early Union Strategy in The Civil War” by Derek Croxton.
       
“The Solid South - Defending the Confederacy in The Civil War” by Sam Mustafa.
      
“The Generals in Blue and Gray- An analysis of leaders in The Civil War” by Charles E.Duke.
     
The Civil War was one of the most played Civil War game systems ever published and drew rave notices from many quarters.  Its popularity was vital in establishing Victory Games in the minds and hearts of many of the gamers, cut adrift by the demise of SPI.  It is rated as high complexity with a high suitability for solitaire play.  There are 4 scenarios corresponding to a year in length, along with the campaign game which covers the entire war.  The Civil War is the winner of the 1983 Charles S. Roberts Award for Best Pre-20th Century Game.  If stuck on a desert island with only one Civil War game, many veteran Civil War players would probably choose this one!
       
Purchasing this listing is an agreement not to duplicate for the purposes of resale any of the variant counters received.

              
Please note there is a $4.00 handling fee for this purchase. The fees charged do not fully compensate the labor and materials necessary to process a purchase. Purchases will ship within 5 business days.

For Variant Counters (designed by gamingthing) for other games see our listings for:
 
Variant Counters for Victory Games' The Civil War - Three different priced versions to fit your needs!
       
Variant Counters & Rules for Empires in Arms 120 Pages - a mound of errata, variants, turn spread sheets, optional rules, and variant counters (for adding an eighth player, Sweden to the game and for the Viva La Revolution Scenario). Some of it includes the Waterloo Scenario, Advanced Naval Combat (with a table that was not included with the original article), Variant Leaders Counters along with the Viva La Revolution Scenario, Variant Swedish Counters along with rules to add Sweden as a player nation), and much more!!!!  These counters are a slight clean-up of the AH designs.  Three different priced versions to fit your needs!
      
Variant Counters & Rules for 1776 - Our most colorful counter set with 44 Variant Leaders Counters (from portraits of the original men!!!) and the rules to use them from the Leaders Variant in General Magazine, along with an over 100-page bonus including the 1776 Third Edition Rules (55 pages), 9 extra scenarios (both official and unofficial) and more!!!

Variants & Variant\Replacement Counters for Patton’s Best - Adds 30+ Variant Markers for encountering unknown objects Soviet and Canadian Tanks, a new Sherman Tank Card and the art for 200+ downloadable\printable counters to replace the original set.

Variant Naval Counters & Materials for Guns of August - 70+ Variant Naval Counters and the Variant Rules (from General Magazine) add a naval component to this classic game. Also included are extensive errata, an extensive revision of the game, the 2nd Edition Rules, an unofficial 3rd Edition Rules, an unofficial 4th Edition Rules, unofficial variants adding submarines, anti-tank artillery, and poison gas units (cough, cough), extra scenarios, Q&A, and more!  A huge amount of materials!

Variant Counters & More for Afrika Korps includes 110+ counters to replace the absurd originals the game supplied (blue and off-pink counters, really!) and 25+ Bonus Variant Counters\Markers with a NEW Unit to correct a seemingly obvious deficiency in play and historical accuracy and a new downloadable game map!!!

Variant Counters Operation Compass for Afrika Korps are for those interested in playing this popular variant of the earlier part of the North Afrika Campaign!  This variant scenario showcases the brilliant attacks of Richard O'Connor, "the British Rommel" who, except for Churchill's interference, might have rid North Africa of Axis forces!

Central Front 1300+ Variant Counters & Rules - Replaces the originals for each of the five Central Front games) designed for use with friction point rules.  The five Central Front games are Hof Gap, Fifth Corps (S&T #82), BAOR (S&T #88), North German Plain (S&T #117), and Donau (S&T #131).  The outstanding bonus includes the friction point rules, plus materials for all of the Central Front games with play-aids, variants, game reviews, and more!  There are materials for bringing up the earlier games in the Central Front Series (Hof Gap and Fifth Corps) up to the BAOR rules which were revised (along with new optional rules added) to reflect new information on the organization and location of the West Germany Army.

 
Variant Counters & Rules for Battle for Germany - 60 Variant Counters and Rules for a truer historical setup of forces - SPI. All the Variant Counters are for units not included with the original game, but were present at the starting point of the game!
 
Variant Counters Siege of Constantinople - 28 colorful Variant Naval Counters along with the designer's Naval Rules SPI.
 
800 Variant Counters & Rules \World War 3 - Over 800 counters, enough to replace all of the lifeless 600 SPI originals, plus counters for Eurasia, Oceania, and the East Asia Block included in the scenario, but not on the SPI counter set! Plus two official extra scenarios and more!!!!  Three different versions priced to fit your needs!
 
Variant Counter Set for A Mighty Fortress - 200 beautifully done variant counters to provide a complete set for playing the game.
 
Variant Counters & Rules \ Borodino - 100 beautifully done Variant Counters to replace the counter set that comes with the game. Plus an intricately worked out, but unofficial, rules variant, the article "Suggested Changes for NAW and Borodino" from Moves #11, and official errata for Borodino.
 
Variant Counter Set for SPI's The Marne - 150 Variant Counters to replace the drab counters included with the game.

 

See the Wargame Section for rare wargames (Avalon Hill, SPI, GMT and others), Variant Counter Sets (gamingthing designed) and over 60 unpunched Strategy & Tactics. As this is being written over half of the 40+ year run of Strategy & Tactics are in stock. Please email if looking for specific issues between 70 and 300.

Expert Shipping!!! We are very careful shippers. We have shipped thousands of items commercially. Out of 1500+ shipments, there has not been a single report of a packing problem. The packing materials used are light weight and nearly impervious to harm. 

Additional Terms

  • All sales are final.  All items are sold As-Is.
  • Any differences between actual shipping\handling costs and those calculated by e-commerce software will be decided by the terms of this listing.  Shipping overpayments of less than $1.00 will not be refunded unless requested by the buyer.  A note with payment or an email at any point will suffice.  Buyers have made it clear that tiny refunds are unwanted.
  • If you have questions, please email.

 





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SKU: 19337822539

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Gilligan
Cuba, US
★★★★★ 5
A Brilliant, Emotional, and Unforgettable Sci-Fi Adventure
Format: Paperback
Project Hail Mary by Andy Weir is one of those rare novels that delivers everything you could want from science fiction: gripping suspense, fascinating science, humor, heart, and a genuinely moving story about survival and friendship. The novel follows Ryland Grace, a middle school science teacher who wakes up alone on a spacecraft with no memory of who he is or why he’s there. As his memories slowly return, the stakes become clear: humanity is facing extinction, and he may be the only person who can stop it. The mystery unfolds at a perfect pace, blending high tension with moments of discovery that keep you turning the pages. What makes this book stand out is how seamlessly it combines hard science with accessibility. Like the author’s earlier work, the scientific details feel authentic and well researched, but they never overwhelm the story. Instead, the problem-solving becomes the engine of the plot. Each obstacle feels real, and the solutions are both clever and satisfying. The biggest surprise—and the emotional core of the novel—is the relationship that develops during the mission. Without giving anything away, it adds warmth, humor, and depth that elevate the story far beyond a typical survival thriller. By the end, the novel becomes less about science and more about courage, trust, and the willingness to sacrifice for others. The pacing is excellent throughout, with a balance of suspense, humor, and heartfelt moments. If there’s a small drawback, it’s that some plot developments feel a bit convenient. But the strong characters and emotional payoff more than make up for it. Overall, this is a must-read for fans of science fiction, space exploration, and anyone who enjoys smart, character-driven storytelling. It’s thrilling, funny, deeply human, and surprisingly emotional. I finished it feeling both entertained and uplifted. Highly recommended.
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Reviewed in the United States on February 19, 2026
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Daniel
Birmingham, US
★★★★★ 5
Proof that lightning strikes twice ... Weir has done it again!
Format: Hardcover
According to a 2003 article on the NASA website, "NASA-funded scientists have recently learned that cloud-to-ground lightning frequently strikes the ground in two or more places ..." and that the third and fourth strokes of a lightning flash will follow the same path as the second stroke. In other words, lightning DOES strike the same place twice. But you don't need to search the web for this information. If you want proof that lightning strikes twice, just read Andy Weir's newest book, Project Hail Mary, and you'll see that Weir has created a giant sci-fi bestseller, in the same electric path as The Martian. Ryland Grace has a puzzle on his hands. He wakes up without a clue as to where he is, but he seems to be alone except for a computer AI that was keeping him alive. Unfortunately it didn't seem to be doing the same for two others in his ... wherever he is ... as he notes the decayed corpses in their creches on the ... well, it's a ship. A space ship. And bit by bit Grace puts the pieces of the puzzle together. An alien microbe has been discovered. Ryland Grace is brought on to the science team to learn more about the life form because Grace, currently a middle school science teacher, wrote papers about the notation that there does not need to be water to create life. Only in a biozone such as Earth's would water be needed, but other building blocks could be used in other systems. The science community as a whole mocked Grace, which is why he left and went on to teach kids, but now, he may be the best suited to understand this new life form. And as he remembers more and more, he also remembers that this life form is feeding on the energy output of the sun, which is decreasing the energy that gets to Earth, which spells disaster - as in the end of all life as currently known - on Earth if something isn't done. Scientists discover that Sol isn't the only star that is losing its energy output - likely due to the alien consumption, but that there is one star, in the center of all the known stars losing their energy, that remains constant with its output. In which case, the answer to the survival for Earth is likely found there, at Tau Ceti. The world's best scientific minds come together (by force and coercion) to create a ship that can get to Tau Ceti in twelve years (using the alien microbe as fuel) with shuttle pods to bring back answers to how to save the planet, but for the crew, it's a one-way trip. Knowing why he's there is only the first puzzle for Grace. Now he has to figure out how to save Earth. There's a very small window of time for him to discover the way to save the human race and get the answers sent back. Take too long and the shuttles will return to a dead planet. This book is amazing. Author Andy Weir brings us back to the magic that made The Martian so successful - an abandoned scientist trying to survive. But Ryland Grace's story is more complicated because he's not just trying to survive, but also help humanity survive. There's lots and lots of science - which is part of Weir's writing signature - and there's also a really wonderful story. It's hard for me to tell you just what I liked about this book because anything I write will be a spoiler and a huge part of the joy in this book is making the discoveries with Ryland Grace. Grace is our main character, but through the liberal use of flashbacks, we have a full cast of characters - at least one quite important to the story. Everyone is unique and individual which makes it easy to read, but just as with The Martian, where Mark Watney's personality carries the story, Ryland Grace here is the smart-mouth, sometimes funny, obsessed scientist infusing his personal tastes into his discoveries. He's also quite smart - which is good since he will need his intellect to save all of humanity. This is a page-turner. I did not want to put this book down. Neither did my 21 year old son who picked up my copy after I was well into it and finished it before I did. And days later he's still talking about how much he liked it and quoting sections of it to me at the dinner table. I hope Ballantine Books will do a very large print run because this is going to be huge seller and you definitely don't want to miss out on the biggest thing to come out in 2021. Looking for a good book? Project Hail Mary by Andy Weir is proof that lightning strikes twice as this has all the excitement and energy of Weir's debut novel, with a more complicated storyline that will hold the reader all the way to the end.
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Reviewed in the United States on May 10, 2021
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Joe Rak
Draper, US
★★★★★ 4
Excellent Hard Sci-Fi… Until the Politics Pull You Out
Format: Kindle
I was really excited to dive into Project Hail Mary. As a longtime Isaac Asimov fan, I’ve been craving fresh, modern hard science fiction that actually respects the science. This book delivered — at least for a while. The author injects real science into the story in a way that’s both fun and fantastic. You don’t need to be an engineer to follow it; a solid high-school education is plenty. The concepts stretch your imagination without ever feeling impossible, and for the first chunk of the book I was hooked. I genuinely thought I’d found a new favorite author. Then the jarring interruptions started. Out of nowhere you get yanked out of the immersive sci-fi world by modern political pandering that feels completely unnecessary. A random parenthetical about Columbus “discovering an already inhabited world” when comparing something to the New World. Casual pronoun lectures. Characters selected or described by race and identity in ways that scream “check the boxes.” These moments don’t serve the story — they feel injected. Once you notice the author’s leanings, it becomes hard to unsee. Each time it happens, the fantasy evaporates. It takes several chapters to sink back into the story… only for the next micro-lecture to pull you right back out. Overall, I loved the writing, the hard science, and the imagination. It’s some of the best sci-fi I’ve read in years. I just wish the author had trusted the story instead of sneaking in real-world politics. It’s like eating the best meal of your life… and then finding a hair or two in it. Strongly recommended for the sci-fi, with the above caveat.
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Reviewed in the United States on May 17, 2026
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evelynn kate
Draper, US
★★★★★ 5
AMAZING debut novel!!!
Format: Kindle
Plot ⭐️⭐️⭐️⭐️ Spice 🌶️🌶️.5 Romance 💘💘💘 Vibes ⭐️⭐️⭐️⭐️⭐️ Dual 1st person POV - Ara (26) & Rogue (39 - but looks mid-20s: they can live hundreds of years so this isn't that large of a gap as it could've been which I heavily appreciate lol) Tropes: enemies to lovers, fae/human wars (deep hatred for each other), shifters (dragons- MMC can only partial shift with wings), one horse, one bed, touch her and d!e, found family, abduction turned to freedom The Last Storm is the debut novel from JD Linton and let me tell you, you guys NEED to read this. The plot was engaging and the editing was was amazing (especially for a debut novel). Our FMC, Ara, is stuck in her gilded cage longing for a life outside of her small town. She uses her books to escape and live vicariously through the pages (honestly, relatable). After her father announces her betrothal to her childhood friend (to whom she has no romantic feelings for), Ara tumbles unknowingly into a desperate plot trying to stop the humans from slaughtering the Fae. As one can expect from an enemies to lovers / kidnapper/captive romance, Ara fights her attraction and lust towards our MMC, Rogue (the King of the Fae), for as long as she can. Upon seeing Ara for the first time, Rogue is instantly aware that she is his fated mate (not a spoiler). Since she is the General's only daughter, he plans to abduct her and use her as leverage to stop the brutality. During Ara's time in Rogue's captivity, their banter and chemistry continue to rise until they finally boil over and come together (quite literally, and many times I may add 😉). Here's what I LOVED: - Rogue continuously seeks advice from his elders and deeply respects their opinions and life experience and tries to implement their recommendations - Rogue makes many mistakes in the beginning but we see him actively work on not repeating them as the book progresses. The level of self-awareness and his ability to change his behavior was impressive - The magic system is intricate and we have only scraped the surface. As the series continues and Ara progresses in her powers, I'm sure we'll get to see more of this. I absolutely LOVE the messaging system that is used in this book. - Ara's struggles are so human and so raw. She is experiencing so much guilt and pain and hurt and getting to see her work through each of these emotions is inspiring. Especially as her and Rogue get closer and she learns she can lean on him as well, that she is not alone. - While this is the start of a series, there is NO cliffhanger! There's a bit of a teaser of something major that is going to happen at the start of the next book, but it's not a cliffhanger in the sense that we aren't sure if someone is going to live or d!e or if they'll be separated. For that, I am very thankful! This book was so much fun that I will definitely be returning to book 2, even if it takes several months (or longer since this is an debut author) to publish! - Lastly, the cover is GORGEOUS! And I love the title! I'll copy a few of my favorite quotes below so you can have a little taste of the author's writing and the world she's cultivated. 😊 Top Highlights from The Last Storm On days like this, when my heart was heavy and my mind clouded, I resorted to books— to escape, to forget, to find freedom where I had none. If I were to marry him, my face would always be turned to the window, searching for more, and if not that, I would be a shell of the person I am now. I stepped back to admire her, thr0bbing at the sight. She was the most beautiful woman I had ever seen. To ever exist. Nothing, no one, had ever deserved to be worshiped more. All men should be made to kneel before her. But she would have to settle for me. The taste of her met my t0ngue as my scent merged with hers, forever branding her. Mine. I l!cked the wound. Hers. Completely and utterly hers. I didn’t claim her in ownership. I claimed her as my one. Devoted myself to one. With that mark, my body and soul were bound to her. I would never be with anyone else, emotionally or physically. It would be her or no one, until my last breath. “Scream my name. Let everyone know who I belong to.” I had never really cared about the weather before, but now, clear skies meant everything to me, and I was grateful to see another calm morning. “There will never be another woman for me.” He paused. “Ever.” I stilled at his words. “What… Why?” “This”— his thumb slid down across the mark—“ is a symbol of… surrender. I know you believe that it was my claim upon you, but it wasn’t. It never was. I bound my body and soul to you, little storm.” “I also know that it is more than this tiny, insignificant mark on your skin that binds me to you. It’s you. All of you. Your strength and resilience. Your determination to endure no matter what fate throws at you. Your love for love and stories and hope. You are entirely the opposite of everything that I am and I would gladly wear your shackles if it meant I could have you.” My mate. Mine. And then everything shifted and I understood. I understood everything. The surrender. The deep, soul-craving longing. Bound. I was bound to him. Body and soul. Entirely his. “I would’ve waited forever,” he whispered back, understanding. Seriously, everyone.. add this to your TBR!!
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Reviewed in the United States on November 14, 2022
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Ashlee
Fort Morgan, US
★★★★★ 4
A Decent Fae Romance
Format: Kindle
** 3.5 Stars rounded up to 4 ** First off I want to say that I found the author, J. D. Linton, on TikTok right before the release of the sequel. I bought the first 2 books to support her release, so congrats to her for the release of the sequel! Overall, I liked the story & plot, I liked the characters, and I liked the spice. The downfalls: not enough development between the characters for the romance, and it leaned a little heavy into the tropes. A lot of stuff is told to you, which could have been used as devices to drive the plot and emotions of the characters. 🛑🛑 Mild Spoilers ahead, I tried to hide the obvious ones 🛑🛑 This is very obviously a fated mates, which is a trope I usually really enjoy. But I wish the relationship between Ara & Rogue had much more development before it's realized that they're mates, instead of Rogue knowing almost immediately and using it for nefarious purposes (at least in the beginning before they get to know each other). By revealing this within the first quarter of the book, I feel like it leaves less room for them to fall for each other organically (albeit with help from the mating bond) and they love each other because of the mating bond. I was disappointed as soon as Rogue know (literally only 5% in) and I literally made a note: "As much as II love a good mating trope, I wish we had to work for it a little more. Where's the fun in just telling us?" I believe that by holding out and feeding the reader snippets of a potential bond, it would've been more rewarding as a reader. I also wish there was more world building - we are told of a war between human & fae but don't get to really experience any of it. Ara is sheltered in her human home, then sheltered in Rogue's castle. There's bits and pieces about what the war has done on either side - but we're more told of the aftermath and don't really experience any of it. Ara's father is supposed to be the king's #1 general - yet he is at home with his family & with Ara for the first couple chapters. Her, her family, nor her village seem to be affected by the 10 year war going on on their borders. I wish there was a little more setup to make this conflict - an actual war - feel more than a skirmish between fighting territories. Linton could also be a little repetitive - with the biggest culprit being when Ara is upset she "brings [her] knees to [her] chest]" and either sits like that or cries. Every time she is upset this phrase is mentioned. I would get it if this was her crutch, or how she copes with grief and stress, but that should be explained why she does it so often or it becomes repetitive. I started to get annoyed with how often she would sit like this solely because it happens every couple chapters. However, I did really like the spice. I love an enemies to lovers trope, especially when it results in spicy scenes. The spicy scenes weren't anything new, but they were fun. Wish there were more but that could also just be me - there is no such thing as too much spice 😂 Would I read again? Probably not, I'm super picky with rereads. Although I did genuinely enjoy my first read through! Will I continue the series? Probably, at least for the sequel. As for #3, kind of depends on where I am with my TBR once that is released All in all an enjoyable, fast paced read
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Reviewed in the United States on March 8, 2024

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