SKU: 21074416493

Tools A Visual History : The Hardware that Built, Measured and Repaired the World

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Description

Tools A Visual History : The Hardware that Built, Measured and Repaired the WorldA must read for makers, tinkerers, fixers and creators, The Repair Shop's Dominic Chinea shares his knowledge and enthusiasm for the history and practical uses of tools. This book is a beautifully illustrated celebration of 140 essential tools, their history, their unique appeal and how they are used by creative people to make just about anything. From the workhorses designed to fuel the industrial revolution to the specialist tools that allow highly

A must-read for makers, tinkerers, fixers and creators, The Repair Shop's Dominic Chinea shares his knowledge and enthusiasm for the history and practical uses of tools. This book is a beautifully-illustrated celebration of 140 essential tools, their history, their unique appeal and how they are used by creative people to make just about anything. From the workhorses designed to fuel the industrial revolution to the specialist tools that allow highly-skilled artisans to produce ornate creations, this book shines a light on the most interesting tools found in the workshop of expert craftsman Dom Chinea - popular presenter on the BBC's award-winning The Repair Shop. A tool is an object with endless possibilities. Contained within each item is the chance to create, to inspire, to repair and improve. It's no wonder that scientific studies have shown humans are hardwired to appreciate hardware! From the workhorses designed to fuel the industrial revolution to the specialist tools that allow highly-skilled artisans to produce ornate creations, this book shines a light on the most interesting tools found in the workshop of expert craftsman Dom Chinea. With each entry accompanied by a stunning illustration, this book will become a trusted reference for all creators and craftspeople. Turn the page to explore:- Striking illustrations by award-winning artist Lee John Philips highlight the beauty of each tool. - Creative profiles summarising each tool, its history and how to care for it. - Top tips and insights that Dom has gained through years of experience. - A beautiful gift book with a vintage design. A must-read for makers, tinkerers, fixers and creators, Dom Chinea shares his knowledge and enthusiasm for the history and practical uses of tools.

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SKU: 21074416493

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4.5 ★★★★★
Based on 30 reviews
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Colton H Briggs
Charlottesville, US
★★★★★ 5
Good condition Amazing read.
Format: Paperback
Amazing book shipped in good condition which is surprising since it's a paper back and most my books I got from Amazon have at least a little damage from shipping. Definitely pick up this book if you make games.
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Reviewed in the United States on April 14, 2026
M
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Mike
Port Orchard, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
J
Verified Purchase
J. Hume
Phoenix, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
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Verified Purchase
Amazon Customer
Dallas, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
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Verified Purchase
Tim Beaudet
Natrona Heights, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025

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