SKU: 18864052449

TERRA H30 Infinity Green - Ivory White (Gloss)

Sale price$899.55 Regular price$999.50
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Description

TERRA H30 Infinity Green - Ivory White (Gloss)GRAVEL FROM THE GROUND UP Vom ersten Moment an voll auf den Einsatz auf Schotter konzipiert, ist das Terra alles andere als ein umfunktioniertes Rennrad oder ein schlankes Mountainbike. Das Terra ist Gravel. Es bringt deinen Abenteuern auf der Strae mehr Komfort und lsst dich endlich entdecken, wo dieser Schotterweg am Ende der asphaltierten Strae hinfhrt. Oder wie wre es mit einem Abenteuer durch die Nacht? Da drauen wartet die groe, weite Welt auf

GRAVEL FROM THE GROUND UP
Vom ersten Moment an voll auf den Einsatz auf Schotter konzipiert, ist das Terra alles andere als ein umfunktioniertes Rennrad oder ein schlankes Mountainbike. Das Terra ist Gravel. Es bringt deinen Abenteuern auf der Straße mehr Komfort und lässt dich endlich entdecken, wo dieser Schotterweg am Ende der asphaltierten Straße hinführt. Oder wie wäre es mit einem Abenteuer durch die Nacht? Da draußen wartet die große, weite Welt auf dich. Und das Terra ist bereit, sie mit dir zu entdecken.

Reifenfreiheit
Für schnelle Touren und effizienten Vortrieb auf Schotterstraßen kann das Terra mit 700 x 45-Reifen ausgestattet werden. Und wenn du mehr Komfort, Pannensicherheit und Grip willst, setzt du auf 650b x 50.

Kompatible Schaltgruppen
Da wir den rahmen komplett neu entwickelt haben, konnten wir auch ein Problem vieler Gravelbikes in Angriff nehmen: die Einschränkungen in Sachen Reifenfreiheit bei der Wahl verschiedener Kurbelvarianten.

Lockr
Der Carbonrahmen des Terra bietet ein im Unterrohr verstecktes Staufach. es befindet sich hinter dem Flaschenhalter und bietet Platz für ein Ersatzschlauch, eine Pumpe oder eine CO2-Kartusche und eine Auswahl an Werkzeugen.

Ausstattung:
Rahmen: Orbea Terra Hydro disc, hydroformed triple butted aluminium, HS 1,5", PF, Thru Axle 12mm x 142mm rear, thread M12x2 P1, DT internal cable routing, 27,2mm seat tube, MMS system
Gabel: Orbea Terra ICR, full carbon, 1-1/8" - 1,5" tappered head tube compatible, Thru axle 12x100mm, thread M12x2 P1
Kurbel: Shimano GRX RX610 30x46t
Schaltwerk: Shimano GRX RX820
Umwerfer: Shimano GRX RX820
Schalthebel: Shimano GRX RX610
Kassette: Shimano HG710 11-36t 12-Speed
Kette: Shimano M6100
Bremsen: Shimano RX400 Hydraulic disc
Laufräder: Alloy, Tubeless, 700c, 21c
Nabe hinten: Orbea Thru Axle 12x142mm M12x2 P1 Solid inner threaded
Nabe vorne: Orbea Thru Axle 12x100mm M12x2 P1 Solid
Reifen: Vittoria Terreno Dry Gravel 700x38c
Steuersatz: FSA 1-1/2" Integrated Aluminium Cup
Vorbau: OC Road Performance RP21, -6º
Lenker: OC Gravel GR31-R, Rise 15, Reach 70, Drop 110
Sattelstütze: Carbon, 27.2mm, Setback 20
Sattel: Prologo Akero AGX STN size 155mm
Lenkerendstopfen: Orbea Eva

* In seltenen Fällen liefern unsere Hersteller Fahrräder mit geänderten, aber gleichwertigen Komponenten.

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SKU: 18864052449

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B
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bOB wALTERS
Boise, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
D
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David Taylor
Grantham, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019
L
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L. Hall
Draper, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
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W. Vincent
Boise, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
C
Verified Purchase
Catboy
Carnegie, US
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
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Reviewed in the United States on December 13, 2019

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